The Geranium Project (R&D) 16

The Geranium Project (R&D) 16

The video shows the run through as it was on 7th October 2019. This week is about getting some feedback to help determine progression. I have meetings with collaborators today and Wednesday and then an open event on Friday.

NOTES From Wednesday 09/10/2019

Mike Stubbs studio visit 2:30 pm

Look up Geoffrey Shaw, MS commissioned him in Australia, from HK University. Very experienced in VR, particularly dome tech.

Look up Drawn Code, commercial VR and immersive installations, based in Liverpool, have made portable VR installs.

Question why you need a built environment and why it would need to be more permanent, does the built environment have any intrinsic value?

Look up Society Art Technology (SAT) – Montreal they have a dome with 16 cameras, there is a 1-2 week timescale for converting media to run in the dome or it has to be specially made.

Would the installation work as another structure, dome, variable (adjustable)?

For the presentation:

Don’t show the whole video on the VR slide, if you give people the experience they won’t try it out. Maybe bring them back if there is no time for all to try it out.

In the installation:

Bleed the drawing onto the back wall, it makes more sense for there to be something under the projection.

Move the projector up and keystone it to the screen. The text on the back is not happening now so the waist high installation is redundant.

It needs a better sound quality for exhibition, but the installation with the film and sound forces you into your own space. A quiet kind of space, peaceful, spiritual?

Practically you need to tell people how to engage with the piece, how long does it last? Should people stay as long as they like or for a defined period? Does it have a start and a finish time? Put a notice up informing people of these things.

For the VR experience:

Ask people if they have used a headset (VIVE) before. Expect them to say yes even if they haven’t. Use the full headphones not the buds.

Before people wear the headset give them the instructions for movement, showing them the hand controller and how to use it. Be explicit about the direction of movement using this and that they can walk through the screens at the ends of the gardens.

Tell them that they may feel a little motion sickness or vertigo and to let us know if they want to stop.

Increase the speed, or at least the ability to accelerate.

Aside – Look up Damian Murphy from York St. John’s and remember John Stopforth.

Look up NOTES ON BLINDNESS – VR Documentary, about 6 years old was shown at FACT.

Are you going to the Aesthetica Film festival? VR section.

Check out ‘Eyes of the animal’ a VR experience staged in Grisedale forest by Marshmallow Laser Fest and ‘Ocean of Air’, used breathing to nvigate and change size.

You should stage the VR in the garden! – A precise location would help the spoken word element. Keep Writing!

I’ve copied my notes from the meeting verbatim so I have a legible record of the thoughts and suggestions I’m receiving. I have two boards in the studio on which people will write their opinions, suggestions etc., as they experience the piece(s).

There was a suggestion today that I exploit the sensation of VR, the motion sickness, by having tunnels between the spaces – rabbit holes. After thinking about this I’m inclined to keep away from this approach. The two key things I want for the space are that it is not attempting realism and that it is not a game space, it’s not about the ‘wow’ effect but is rather about reflection and calm.

Friday I tidied up the space a litle more before visitors came to the presentations. We had about a dozen people who mostly came for Andrea Berry’s very good presentation about her installation.

I separated and re-rendered the videos for the installation, the six minute version is too large to embed here and set the space up as a close to finished as possible.

The evening went well in terms of the reactions to the VR piece and the installation. The latter is seen increasingly as a thing apart from the VR and I need to work to reconcile this. The best suggestions (closest to my own feeling) recognised the need to make the installation more confining and have it reflect the VR world much more closely, the suggestion is that there should be sculptures in it that are also in the VR world.

I have two groups of students booked in for next Wednesday and the Wednesday after to get a bigger selection of opinions.

The Geranium Project (R&D) 15

This is the screengrab from the end of last week. The new ones, below, incorporate the slide movement from VRTK.

On Monday Iain Nicholls showed me how to use VRTK to put slide movements into the space instead of teleport and how to change the speed to make it slower, the normal movements tend to operate at game speed. So now I’ve got to spend some time looking at the content and the narrative to make the space work as an experience.

The space functions quite well after orientating the passage through the sections, but needs something happening inside it to generate more interest. Sound needs to be introduced and some animations.

Ian and Luke working with VR

Tried out the new film in the installation.

The rest of the week spent adjusting the installation to create a light lock and to fine tune the Virtual space. In between I tried to work out the content of my presentation for next Friday.

The Geranium Project (R&D) 14

Monday morning was busy with visits and conversations around the future direction of the project.

Conversation with Sally Lockey, Project Director for ‘Right Up Our Street’, Doncaster’s Creative People and Places project funded through the Arts Council. Wayne Sables provided the introduction. Amongst other things we talked about potential opportunities to show the piece, when completed, in Doncaster. We also talked about the potential of the medium. Wayne feels there are loads of opportunities to put it forward in a variety of locations. Pressure to finish mounts!

By the time I display the piece in October I will have the three ‘rooms’ that the viewer navigates and a system for movement that is smoother and easier than the teleport I’ve used on earlier films. This week is going to be modelling artefacts to place in the spaces and building the third space for import on Monday. Then it will be refining the spaces and movement, working out instructions and display requirements and so on.

Very little practical achieved on Monday.

Did discuss a few ideas with Wayne around what might happen with the space, one thing I am seriously considering is the prospect of being able to move the separate planes of the photographic garden while in VR.

Tuesday I began a model to bring into the space, potentially to be carried around.

Wednesday I imported the start space into Unity, played around with using video in the space, it gets a bit laggy when the video is running, and essentially made it work as a set of three using teleport.

Thursday I made textures for the start space and continued with the model from Tuesday.

Friday I met with Andrea Berry to prepare for the presentations on the 11th October and imported the new materials into the opening space.

Projection Space

Projection Space

I have film of the new opening space but I forgot to copy it! I’ll preface the next post with it.