More Lockdown (less success)

I’ve got the WebGL down below seven minutes consistently, with data caching, it’s still too long though. www.ian-latham.com/geranium/build_newmirror

Began thinking about meadow forms for sculptures.

07/05/20 tried loading the WebGL again, took 20 minutes to do nothing, 12 minutes to load, then twice seven minutes to load each time with no sound! Next step is to upgrade the Unity programme which means a complete rebuild. Love this game!

08/05/20 Too nice a day to mess about with Unity so I did some sketching in the garden and started to work a maquette for the meadow forms.

buttercup sketch

buttercup sketch

I’ve started to draw on the iPad in the mornings as well, posting them on instagram. [@latham_1959] The maquette is air drying clay and will be varnished and cast in plaster.

common orchid maquette

common orchid maquette

I’m thinking of different finishes, certainly mounted on a stem.

meadow forms sketch

meadow forms sketch

Since these, a couple of days ago, I’ve had to update Unity to try to resolve the load issues.

Lockdown Continued… (notice the calmer Title Case)

The VR world from the geranium project on simmer – www.simmer.io/@IanLatham/the-geranium-project – takes 8 minutes and 7 seconds to load.

The latest WebGL build on my own website – www.ian-latham.com/geranium/build – takes 11 minutes and 39 seconds to load.

I’ve spent hours trying to work out how to make the things load more quickly but everything I try seems to make little or no difference.

I participated in an online event for the Doncaster New Fringe art group, a kind of delayed open studio evening in which artists film their work and upload the videos to a website. This is the video I made Art Bomb Video for Doncaster New Fringe I found some old 3d models I made for sculptures over a number of years and built a VR environment for them, I then made an awful video of my studio and me explaining what I’d done in fluent gibberish and placed that video inside the VR world. I recorded that through the computer and there you go.

Other than that this week has been a lot of gardening, building a greenhouse, and the endless frustration of Unity!

greenhouse

My New Greenhouse

I finally got the WebGL build down to 6 minutes and 17 seconds! Or at least below 7 minutes over several tries, the load bar doesn’t work properly though.

LOCKDOWN CONTINUED:

When I’ve spent time in the studio in the last week I’ve spent it trying to get the model to laod as WebGL from Unity. I can make it work in the programme and it builds succesfully but it will not work from the web! I’m typing this while I’m trying it again. If it works this time it will be here www.ian-latham.com/geranium/build As I type it doesn’t look like it will!

Otherwise this week I’ve been gardening, the bottom of my garden looked like this on Monday 20th April.

Waste Ground

Waste ground at the bottom of the garden

And like this on Friday 24th April

Mini Allotment

Mini Allotment

This film shows the WebGL build in Unity.

Spent another couple of hours trying to get the WebGL of geranium to work, it does work, it just takes 9 minutes and 41 seconds to load www.ian-latham.com/geranium/build