Continuing distractions.

Continuing distractions.

Another wasted(?) period of time, six weeks or so since my last post.

I spent a lot of the time working on the continued transfer assets to a newer version of Unity to allow for a cleaner (smaller) executable and for more actions within the space. Conversations and research have convinced me that I need a narrative and more interactions in the space and I think I’m going to combine them. The thing I haven’t got at the moment is words.

So I decided to take a step back and produce some developments towards sculpture based on the lemniscate drawings. The full gallery is here …

The drawings began as experiments with binders and carriers for graphite powder following the comfrey torus drawings from this post, stepping aside occasionally

studio drawing

A1 drawings made in the studio

These drawings were then torn into quarters and collaged together

A1 torus collage

A1 torus collage

And finally these collages were worked over to define a central connection and suggest a sculptural solution.

Final A1 Torus drawing

Final A1 Torus drawing

There are 16 drawings in total and I’m working on a series of maquettes.

I also made some paintings of peppers I grew this year.

Continuing distractions.

Fruit and Peppers, oil on denim, 12″ x 12″

There are six paintings and they can be seen on this link

https://www.ian-latham.com/painting/four.html

Drawing

I’ve carried on drawing every day and you can see the November  images  here

There is a link to the previous month’s Gallery on each page.

The drawings are posted to Twitter and Instagram each day.

Being Sidetracked (continued…)

Being Sidetracked (continued…)

This is the first post since the end of August and I’m still off track. Pottering I think. About six weeks ago I saw a competiton for VR work that matched the geranium project

In preparing for entry I reconfigured parts of the project and added some effects in the rain garden and the painted garden, storm effects and shadows, and also did a lot of work preparing the piece for Quest 2 as well as The Index and Vive.

Although you can easily build for both platforms you have to switch the platform in Unity to do so. I now know that while it switches without a problem it won’t switch back without causing all sorts of glitches.  I’ve spent far too long building two versions of a very big Unity file. The advantage is that I’ve now got the file updated to a more recent Unity and I can use some better effects in the new work.

The submission got no traction at all, nothing after the acknowledgement, but my own analysis and discussions with colleagues led to the idea that I need to develop a narrative that guides you through the VR world. So that’s where I am now, trying to write a story that I can take through the process.

I’ve not been entirely idle alongside this, a few months ago I started a drawing of a fox

I’ve done some more work on that and it looks like this now

Being Sidetracked (continued...)

Dark Fox

I’ve also been working on some found or accidental images, the first is from a piece of plastic acquired from my last workplace, that I thought suggested an interior.

Found Interior Chesterfield

Found Interior Chesterfield

Drawing

I’ve carried on drawing every day and you can see the October images  here

There is a link to the previous month’s Gallery on each page.

The drawings are posted to Twitter and Instagram each day.

Gardens Project 15: Weeks of Dithering.

Gardens Project 15: Weeks of Dithering.

There are eight videos tracing the development of the gardens project so far.

The first shows the introduction of the trees and bushes and ends with the errors around the second church.

The second shows the slide and the difficulties with climbing that made me seek a different solution.

Then there is the solution and some of the adjustments.

Followed by the speed adjustments that I needed for the locomotion to work more reasonably.

Then a run around the area when all that was worked out.

This was followed by a digression into the canopy scene – using one of my apple trees as the backdrop for a model of a branch with flowers.

and a video showing the resolution of that into a working scene.

The final video, necessarily at a lower resolution shows the current run through of the project, starting with the cave of the sibyl and running through the oak leaf, through Glover Street, with the falling toy, and into the canopy before returning to the oak leaf. There are still parts to be added to Glover Street and a few tweaks to be made to the canopy digression.

I also decided it was time I updated the webpage for this project how I remember myself

Drawing

I’ve carried on drawing every day and you can see the July images  here

The drawings are posted to Twitter and Instagram each day.

Lemniscate Explorations

A set of Lemniscate Explorations

I’ve also started a series of collage drawings of lemniscates that can be seen in this gallery Lemniscate Explorations