This week the project hit a bit of a standstill as all I need to do is round things off for the project. I’ll post a version of the final report next week as a final R&D post. I sgot hold of a 10m HDMI cable to move the projector to a darker part of the studio and put up some extra curtains to restrict the light.
Projection from Unity executable
The projection is not great although it is better than the photograph shows and I can run the VR from an executable file now.
I’m writing an essay about the philosophy of the piece after my last meeting with Mike Stubbs but I’m not entirely comfortable with it. I’ve followed up on the artists he mentioned and I find little common ground other than technology. They’re all interesting artists in different ways and I’ve always found it much easier to be interested in artists who I don’t feel as if I’m competing with. I’ll think about explaining that sentence more when I’ve finished this project. The closest work I’ve seen to mine is Jakob Kudsk Steensen, there is an interview with him on the Louisiana Channel here, https://channel.louisiana.dk/video/jakob-kudsk-steensen-%ef%bb%bfour-middle-existence
and he has this work https://catharsis.live/ on at the Serpentine. It represents an ancient forest, created from studies of several real life locations in America, and he models in great detail. In the end though he’s made a film. What I’m really thinking about now is agency within the artwork and whether that is important or not?
This video is from the executable file.
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