The Geranium Project (R&D) 25

A week that promises to be fraught started with me getting to the shop early and installing the new white cloth projection screen for the installation. At firt it didn’t work too well but with the back material hanging behind it, it functions pretty well.

It did highlight the need to address the video, video with high contrast works much better. I then had to rush home.

Monday afternon I workled some more on the painted garden for the VR world. I also started to write up the text snatches to be recorded for the gardens and the installation.

Tuesday I continued to work on the painted garden, worked on the new videos and began to write this weeks blog so it doesn’t seem so thrown together. I got the open event advertised through Axisweb, but although I’d agreed an advert in doncopolitan (a local mag) I don’t think it has happened.

Wednesday was spent finishing off in the studio, sorting the hang and titling the paintings.

Thursday I made the labels and voted!

So Friday morning I rewired the sound system for the installation and set everything up for the open day.

On the day I had two visitors so in the afternoon I worked on putting some mist between the sections to make the transitions less stark.

On the Saturday I had no visitors at all, unless you count the man who was looking for the Junk Food Project who haven’t been at the address for two years or so. I worked on the VR section and got a lot done, finishing the mist, adjusting some scale and normal issues and introducing colour to the painted garden. I also made separate skies for the different sections and did some height adjustments to floors and so on.

 

The Geranium Project (R&D) 21

Just started to write this weeks blog and realised I didn’t post last weeks!

This is a very bad photograph of a drawing I started on Friday. I missed most of the week as I was away for a few days. So all I had time to do was hide the gaps in the installation and give it an extra coat of paint.

This is an equally bad video of the installation in its current state.

The Geranium Project (R&D) 20

The video shows the work I did on the virtual environment last week. I reordered the layout of the gardens and made a pathway from one drawn garden to the other. I altered the 3d model of the new garden, with the splashes, to use high poly models in unity for a better finish. It still needs work and more coherence. I’m thinking now of having alternative routes through the space and denying the ability to return.

building the new installation

This is Monday morning’s work on the new installation set up. By the end of the day all the panels are up, the next stage is to paint it all and attach the screen to the bar at the back. The idea is that the viewer enters the space, explores the alcoves (which will be sculptural) with the video projected to the back as before, and can then leave the space through the video, replicating the experience in the VR world. I’m also building a model of the studio so that is the space you begin in and then you view the installation in VR as in life but passing through the video takes you to the new spaces.

On Thursday I painted the new installation with an undercoat and worked on the VR world, but only after bailing out the buckets on the top floors.

I tried out making a photographic garden with all the planes mapped as videos, I don’t have the processing power.

I had to remove the videos because of the continuous glitching.

After Thursday the VR space looks like this…

The positive thing about the experience on Thursday is that it helped me resolve an idea for the arrangement of the gardens. I’m now thinking of four gardens, possibly arranged seasonally, which gives me a target for the modelling and textures I need to make.