Not Building and Building
(Another New Studio)
The inherent frustration when making anything has been rearing its head for the last week. I tried to work out a solution to the sphere at the centre of ‘lemniscate wave cc’ and it felt totally unsatisfactory. The problem here is that the sphere doesn’t fit with the forms around it and it appears as if the torus and the flash are simply supports for it. I’m not keen on articulating why things don’t work because I’m never sure I can, but I was left feeling uneasy. As a result I decided to strip the sphere back and paint it with the Tile Red doorstep paint I used for some of the drawings.
I was able to use the paper I stripped off the sphere, together with the scrap from the Doncaster Platonics drawings to build a small torus sculpture that I ought to recognise as an avoidance strategy.
Returning to the Doncaster Platonics [UKSPF Art Grant]. I completed the report for the council and submitted it so I’m waiting for their contact to arrange a visit. I did find that the original drawing for water (the icosahedron) did not work effectively as a target so I replaced it with this new drawing.
I’ve got the five drawings framed up now, the frames altogether ended up costing about half the grant awarded, and I started work on the unity/vuforia file for the app. There is a small version of the Doncaster Minster photographs and a quick, jerky, test of the tageting of the dodecahedron for the heavens. The Minster film will have a soundscape recorded in the grounds with the strangely curtailed electronic bells chiming at 12:30 Wednesday.
On days when I don’t go in to the c-view studio I’ve been doing some drawing/sketching in the attic studio at home. As much as anything to keep my hands busy when I’m thinking about the things I’m not achieving.
This is a small drawing of the platonic solid models I made at the beginning of the process and below is a drawing of one of the torii sculptures from February.
To give myself a break from the video editing and Unity work I did another big drawing using Gesture VR with passthrough on the Quest 2.